Never Letting Memories Go

What is it about games that makes them take hold of our lives?  Is it the story?  Is it the action?  Is it the simplicity?  Is it the challenge?

It’s pretty safe to say that at some point in my life I have invested many many hours into at least one game due to each of those reasons, but rarely do you find a game so perfect that it imprints itself into your memory for life.

But why do we let ourselves romanticise certain games?  If we look back at older games from 15 – 20 years ago, they generally look awful compared to modern day titles.  They are usually shorter, and simpler, with only a few buttons to master.  Nostalgia has a big part to play in this. continue reading

Boring Yarn Or Tall Tale?

Are you tired of slaughtering hordes of undead?  Getting frustrated by super-intelligent robots sniping you from 100 yards?  Do you just want a break from high intensity gaming?

Even if you don’t, I would suggest you brush off that little dust-gathering piece of equipment known as the Wii, and load up the game Kirby’s Epic Yarn. continue reading

The Many Lists of 2011

First things first.

It’s my fault that our 2011 lists are so late getting out. I asked GamerDork’s wonderful writing staff back in December to start thinking of “Game of the Year” lists, or explorations, or whatever they felt like doing to commemorate the year, so that I could have a whole bunch of stuff to start off the new year with a bang.

Then my computer exploded. Well, sort of. Anyway, the end result, excuses aside, is that a lot of great stuff has been waiting patiently in the background to be seen, and that’s what will be featured on GamerDork this week. Before I launch into other folks’ experiences, I just wanted to be up front about why they’re a little late.

Also, I wanted to get my own list out first. Editorial privilege, you know. continue reading

Review: Nano Assault

I never played Nanostray, Shin’en Multimedia’s scrolling space shooter for the DS, nor did I pick up its sequel, Nanostray 2, so when the cousin of the family, Nano Assault, showed up for the 3DS, it nearly sailed right under my radar. It would’ve been a shame if it had, because while the game isn’t exactly the most complex or demanding experience around, it’s definitely an entertaining way to spend a few hours.

Like Nanostray, Nano Assault has you piloting a ship loaded with a variety of explodey-bits which you will use to blast your way through the waves of baddies blocking your path. Unlike Nanostray, though, Nano Assault takes the “Nano” part of its name a bit more literally by making your spaceship tiny, and your field of battle the infected cells of the human body. continue reading

Review: Kirby: Mass Attack

It’s difficult to describe my feelings for Kirby in what one might term “words.” Mostly, I have to express it in the type of high-pitched squeaking noises people generally reserve for… I don’t know, babies and puppies and such. “Cutesy” isn’t really my thing, but there’s just something about that little pink puffball that gets to the gooey center of my heart. Naturally, then, I was completely thrilled to pick up his DS swan song, Kirby: Mass Attack.

Nintendo has a tendency to knock it out of the park when it comes to their first-party titles; after all, their hardware tends to be quite specific, particularly in the current generation, so it makes sense that they would have the insight necessary to really get it right. With Kirby, they do… sort of. There are some really great things about Mass Attack, but there are also a couple of things that nearly ruined it for me. continue reading

Games You Probably Didn’t Play: Little Red Riding Hood’s Zombie BBQ

Editor’s Note: This is an article I wrote a while back, and I’m pretty sure it never got published. If it did, someone should probably email me and link it so I can acknowledge the origins. Thanks! -L

Zombie games are in vogue these days, but really, when haven’t they been?  You’d likely be hard-pressed to find a twenty-something gamer who doesn’t have blissful memories of stepping into an arcade in the days of his or her callow youth to step up to a House of the Dead (or similar) cabinet to pump in some of those hard-begged quarters and blow some zombie brains all over the virtual pavement.  I’m no exception to this rule, which is why I jumped at the chance to get my hands on Destineer’s quirky DS offering: Little Red Riding Hood’s Zombie BBQ.  This straight-up rail shooter isn’t just a hearkening back to those arcade days of yore; it takes the classic zombie formula and adds a unique twist that will keep you glued to your screens. continue reading

Games You Probably Didn’t Play: Lost In Shadow

Lost In Shadow (known in the UK as A Shadow’s Tale, but I am rather obstinately American) is an excellent XBLA game.  Unfortunately, it’s trapped in the body of a somewhat sub-par retail Wii release.  It’s important to note that I don’t think this is a bad game; you should keep that in mind, in fact, because I’ll be addressing several things about it that made me progressively more irate as I played, and I may not be very nice about it.  I’d hate to give the wrong impression, though.
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[Blog] On Being an Ambassador

I enjoy being an early adopter. I get a kick out of it, riding the train with whatever the latest technology is, all eyes on me people wondering, “Does he do anything with his life or just waste his time with useless things?” I thrive on the attention, good or bad, undeserved or warranted. It is a serious problem.

I’m a proud owner of a 3DS; in fact it’s sitting next to me on my desk at work now. I’m one of those people who collect my three new Pokémon in my Pokédex daily. It hasn’t replaced my phone or iPod yet, but in time it just might. The mention of a price drop caused quite a commotion in the community even with the promise of twenty free games, 10 NES and 10 GBA, for those who already purchased it. Some owners cried out because this substantial cut happening less than 6 months after the system was released, while others were unaffected by this drop and welcomed the free games they would receive.
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Games You Probably Didn’t Play: Monster Tale

Note: Games You Probably Didn’t Play is a short-lived series I started for GameHounds, and it centers on, as the title suggests, the games I tend to play that most other people skip over.  If you’d like to check out the previous installment, it’s about Okamiden for the DS. ~L

Monster Tale is a title that slipped under a lot of people’s radar; even my own super-sensitive feelers probably would have swept right over it if I hadn’t chanced upon a most intriguing gameplay video on Giant Bomb about a month before its release.   At first glance, the game seems almost off-puttingly childish, but by the end, it tests every ounce of platforming skill you thought you had.

Like its predecessor, 2009’s Henry Hatsworth in the Puzzling Adventure, Monster Tale utilizes the upper and lower screens of the DS for completely different things, but the interplay between them is such that ignoring one for the sake of the other will get you into deep trouble very quickly.  Unlike Henry Hatsworth, however, Monster Tale takes the time to ease you into the mechanic rather than tossing you into the deep end and commanding that you swim or die. continue reading

ReDork

Welcome to ReDork! A small series where I’ll take a look at classic games and how they were enjoyed/disliked in their days, how they compare to today’s world and (if applicable) where they are today. I’ll also discuss and review news of todays gaming world and maybe give a ‘second’ opinion on some present and newer titles as well as the older ones and just some general opinionated articles. Simple and hopefully entertaining for you to read as it is for me to write. Enjoy!

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Chapter I

Old Fears

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